GBR RIP is designed to take a Gerber file input and convert it to a raster image (in memory) using a transform file which controls scaling, rotation, mirroring, window size and DPI. The calling program can then take this bitmap from memory and format it to whatever standard is required and write the data to disk.
Because GBR RIP can process small stripes of an image, there is no upper limit on how large a bitmap can be produced - the larger the image the more stripes are needed - however after each stripe is produced and used, memory is cleared. |